Tuesday, May 20, 2008

Classic Trek: Yeah, It's Good

I am watching the first season of Classic Trek (birthday present!), and I have reached the conclusion that it was a pretty darn good television show.

I've alway viewed Classic Trek fondly as the granddaddy of the Star Trek universe, and I'm a fan of the movies. And there are episodes such as "Space Seed" and "City on the Edge of Forever" that are true classics in every sense of the word. Unfortunately, it is easy for Classic Trek's positives to get lost amid the silly music and blinking lights and the, by our standards, hopeless special effects. So, yes, us geeks like it, but otherwise . . .

That's how I approached my viewing: me and my geek-dom. Upon viewing the first season, I must make a case for the show as truly well-crafted television. I have listed some of my arguments below:

SPECIAL EFFECTS

I'll deal with the hard one first. Yes, by our standards, the bouncing ship on a string is a little pathetic, but considering the standards of the day, the special effects weren't too shabby. They are only slightly worse than Lucas' in the first Star Wars (which came along nearly ten years later). Star Trek effects were done on an extremely tight budget (it is hard to imagine, these days, how comparatively poor television used to be, even taking into account that Paramount executives were probably tightwads). The skill of the effects speaks to some very, very dedicated effects personnel.

Additionally, the science-fiction part of the effects is quite forward-thinking. I don't mean the wooshing doors which are just annoying. (As Gene Hackman says in Superman II, "With all this accumulated knowledge, when will these dummies learn to use a door knob?") But the ship's library is very smart (really kids, the Internet didn't exist back then) as is the turbolift (with handholds, which I like better than later designs) and the sickbay med panels (when I went to see my father in the hospital two years ago, we walk around his floor until we found the monitor that was tracking his heart information. Not really all that different!)

Okay, granted, there're a lot of bulbous chirping lights, but as Tom Paris points out on Voyager, garish lights you can snap on and off are a lot more fun than panels you just tap.

Out of all the technology on Star Trek, though, the thing I consider most prescient is the communicator. Sure, they had walkie-talkies back then, but it takes real smarts to imagine something as small as the communicator Roddenberry put into the crew's hands. Not until the last five years did cellphones reach that size.

SCIENCE-FICTION PLOTS

Classic Trek used every single standard science fiction plot ever invented, and then it reused them. There are the episodes where people age too quickly or too slowly or too weirdly. There are the episodes with evil androids (sorry, Data, although Lore was pretty evil too). There are the episodes with the kid(s) with telekinetic powers. There are the MUST DESTROY UTOPIA episodes. There are time travel episodes and false gods episodes ("Q" anyone?). Star Trek has them all and added a few really stupid ideas, like "Spock's Brain", just for fun.

What surprised me, watching the first season, is how seriously the writers took these ideas. I think in some corner of my mind (based, I imagine, on what I have read about Paramount at the time) I believed the studio never really "got" Star Trek. I must have transferred that information about the studio bosses to the Star Trek writers and assumed the writing was a hackneyed attempt to pretend to be sci-fi.

Well, that may have been the studio's attitude, but the writers themselve made a solid effort to create consistent episodes that work on a science-fiction level. That is, the sci-fi element is threaded through the plot, it isn't just dressing for the plot (which happened in the 1980's; I've written elsewhere about why that doesn't really bother me).

DIALOG

McCoy-Spock-Kirk exchanges are (rightly) touted as good writing. What I hadn't realized was how modern the dialog could get. There are a number of scenes where Kirk and McCoy have exchanges that could show up in Bones (Booth and Bones) or Stargate (Daniel and Jack). In the episode "Mudd's Women," McCoy is going on and on about why Mudd's women are so attractive; Kirk makes a suggestion to which McCoy responds, "Sure, but it wouldn't make my med panel go 'bleep'" at which point Kirk looks at him blankly and says, "I don't know what you mean." Kirk could be Bones saying, "I don't know what that means" to the latest pop culture reference from Booth. It is very funny. (And yes, I do think the sexual innuendo is deliberate, and yes, there is a lot more of it on Classic Trek, and yes, the studio heads probably didn't get it.)

FINAL THOUGHTS

Three Seasons: The first season of Classic Trek appears to be the best. I've rented episodes from season 2 and season 3, and even the best of those seasons ("Turn-about Intruder" and "The Enterprise Incident") don't show the attentiveness I have seen so far in the Season 1 episodes.

Spock-Kirk-McCoy: When I teach Argument/Persuasion to my composition students, I usually describe "Spock" as the logical approach to argument; "Kirk" as the emotional approach; and "McCoy" as the ethical approach. I now think I've been wrong. Kirk has been stereotyped as an "overgrown boyscout": no brains, lots of brawn, action, action, action. And of course, Tim Allen did a magnificent protrayal of this stereotype in Galaxy Quest.

But after watching Season 1, I think Kirk is actually the ethical member of the triumvirate: he is the one who makes decisions based on what is best for humanity or best for his crew (after getting Spock and McCoy's input). It isn't his fault that the writer's change his moral base (ethics needs a moral base) every episode!

I also think Shatner had it in him to be a better actor than he has been treated. I think nowadays with all the money television has, he would have gotten a good coach who could have helped him smooth out some of that start-stop dialog. His sense of comedic timing is impeccable, and his physical acting (other than when he is falling out of chairs) is excellent; he obviously understood how the role was supposed to be played (as did Nimoy with Spock, only apparently Nimoy annoyed people less when he made his demands).

Utopia v. Dystopia: Star Trek often paints itself as a utopia-centered show (and yes, okay, Roddenberry wanted it to be utopian). However, the first season of Classic Trek is much more dystopia-centered than utopia-centered. I believe that Star Trek, ultimately, is a dystopia phenomenom and that its dystopia status is inevitable; in fact, I would argue that all science-fiction writers eventually end up dystopia writers since dystopia provides conflict. However, I will grant that Star Trek tried really, really hard to be utopian in the 1980's.

TELEVISION

Monday, May 12, 2008

Stargate to House: Story Arc as a Necessary Evil

I recently reached Season 5 of Stargate. Season 5 is when Daniel Jackson ascends or dies or, at least, leaves the show until he gets a better contract.

I remember hearing about the incident back when it originally happened. My reaction at the time was, "Oh, another actor who thinks he should be the center of the script!" (my apologies, Michael Shanks). Now that I have more investment in the disappearance of Daniel Jackson's character, I went onto the Internet to discover why Michael Shanks took a year off.

I discovered yup, he came back when his agents re-negotiated a better contract, but I'm more interested in the explanations Shanks gave to interviewers at the time: namely that his character had become superfluous since the show was doing this whole conspiracy/a million-military-episodes arc: not much need for a language-guru archaeologist.

Shanks' reasons may have been a contract ploy, but they happen to be accurate. In Season 5, Daniel Jackson basically spends every episode playing straight man to Jack. Which is very funny, but not exactly character-driven or in keeping with the show's original feel.

All this analysis of Stargate is a big lead-in to the following: I find the story arcs of most shows incredibly dull.

Weird segue, huh? But I agree with Michael Shanks' analysis; I too think Stargate morphed from "our fun group visits another interesting planet this week" to "watch next week to see if the good guys took over a particular outpost yet" type of show. I've always found the former approach much more engaging than the latter. "Watch next week to see if the good guys took over a particular outpost yet" is inevitably linked to "what's the big story arc this season?" and as previously stated, story arcs just don't captivate me in the same way a tightly plotted episode does. I was rarely interested in the arcs on Buffy (with one exception--see below). I gave up on Angel because of the story arcs. And I have about as much interest in the "conspiracy" arc of X-Files as I do in the composition of plastic.

Here's what I can't figure out: do most viewers prefer arcs or do viewers put up with them for the sake of the characters?

If you watch how shows unwind, usually the first season is a collection of individual episodes: plot-driven, tight, and non-arc-related. By the time you hit Season 4, however, everything is arc-driven (with the exception of Star Trek, thank goodness). Granted, by this point, the only people watching are die-hard fans; hence, the writing is all about, "Will so-and-so finally do X, Y, or Z in this episode?" The writers assume the viewers have long-term viewing and emotional investment with the show.

And I don't want to. Have investment. I figure I have enough problems with investment issues in my real life; why create more? I like certain characters; I get a huge kick out of Jack and Daniel's relationship on Stargate (and a bigger kick out of the unintentional or intentional homoerotic element that, like it or not, I am SURE attracts a certain number of dare-I-say female fans). I love Mulder and Scully. I am incessantly amused by David Boreanaz's ability on Bones to be completely different from his Angel self while still being David Boreanaz. (And I like the rapid-fire dialog.) But I simply can't go on caring. I don't want to go on caring. It's like American Idol. I was interested when I watched last year, but I can't remember anyone's name now--well, except for Sanjanya, bless him.

There's nothing particularly profound about my disinterest in becoming emotionally attached to television characters or, even, my huge interest in plot-driven episodes (with a touch of character interaction to satisfy my need for subtlety). But my non-profound reactions do bring up the whole issue of "Why do people enjoy . . . " fiction, a particular show in the first place?

Is it the story arc? Is it the characters? Is it the suspense? Is it the need or desire to "connect"? Is it emotional? Intellectual? Logical? Is it about imagination? Are we forced to invest in TV characters (you can't get the created universe without the writers' story arc, darn it!) or do we WANT to invest? Is it all the gadgets? Is it personal--what people get is entirely individual and the story arc is the only way to deliver "whatever it is" to as many people as possible?

My theory is that story arc is the only way to deliver whatever it is people really want: that is, we are looking for something other than the arc, but the arc becomes the vehicle and, like it or not (I say to myself), the arc is the only decent delivery system.

Maybe, just maybe, without the arc, we wouldn't get the wry, self-deprecating yet wholly untrustworthy Garak or the utterly entertaining, self-aware and ambiguous Spike. Maybe, without an arc, I wouldn't appreciate Samantha Carter's practicality (most normal woman character in all television: I kid you not) or Cuddy's snappy comebacks: "Is your yelling designed to scare me because I'm not sure what I'm supposed to be scared of. More yelling? That's not scary. That you're gonna hurt me? That's scary, but I'm pretty sure I can outrun ya."

Perhaps, without a story arc, I wouldn't look forward to Jack's unflappability or General Hammond's stoicness. I certainly wouldn't learn that Teal'c likes vibrating hotel beds! And perhaps, without the story arc, I couldn't appreciate all the fun details (so smart to move Wilson's office next to House's) and other such touches, such as ending and beginning Season 1 of House with Mick Jagger's "You Can't Always Get What You Want" and the final pay-off of Sarah and Grissom (which I realize is over, but I stopped watching CSI 2 seasons ago).

Maybe, just maybe, the story arc is a necessary evil.
A few arcs I admire:

Buffy, Season 2 is the smartest story arc ever created: it combines a fundamental/classic plot (boy dumps girl) with a supernatural/mythic twist.

The House arcs are always very, very good. However, when I borrow the seasons from the library, I never watch the arcs, just the individual "cases."

On Star Trek, I've always liked the Borg arcs. However, I've never cared for the Cardaissan arcs. I LIKE the Cardaissans: great bad guys. But the arcs are very military/very spy-capture-torture stuff. To be clear, I have no ethical problems with military/spy-capture-torture television/films, just no interest (my apologies, all Bond fans).

The amazing show Dead Like Me is a continuous story arc. It isn't soap operatic, but both seasons together are like watching one long story. It is also unbelievably good: the writers/producers could give Whedon a run for his money. The show is smart, insightful, human, funny, and has Mandy Patinkin, the stunning Britt McKillip, and an excellent heroine (Ellen Muth).

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